Settle a rules question at the table in seconds, without leafing through a pile of books. And when you find what you need, pull it straight into your game.
Open the reference library
On your campaign's Build page, press Reference.
ReferenceBrowse the SRD, monsters, spells, items, species, classes, and more. Pull a monster straight into a fight, or an item straight into your campaign.also in Run
The Reference tile on the Build page
Search and narrow
Pick a tab: monsters, spells, magic items, equipment, species, classes or backgrounds. Search by name or text, and narrow it with the drop-downs beside it, like challenge rating and creature type for monsters, or level, school and class for spells. Press Apply, or Clear to start again.
Press any entry, and its full card opens in the quick reference panel, while your list stays where it is.
Wolf
Medium beast, unaligned
AC 12
HP 11 (2d8 + 2)
Speed 40 ft.
Initiative +2 (12)
STR
14 (+2)
DEX
15 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Challenge CR 1/4
Traits
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.
+ Add to combat
SRD 5.2 (CC-BY-4.0) · Attribution
The Wolf's full card in the quick reference panel
Add to your game
Some entries can go straight into your game. On a monster, open Add to combat, choose one of your fights or a new one, set how many, and press Add. A pack of wolves, in one press.
Wolf
Beast
CR 1/4+ Add to combat
The Thornwood Ambush (Setup)▾
how many
−4+
Add
Add to combat, with a fight chosen and how many
On a spell, open Add to a spellbook, choose a character or an NPC, and press Add.
Choose a spellbook
Brannoc Hale
Isolde Fenn
Sir Roland Brightshield
Wren Ashdown
Joss Fenwick (NPC)
Mayor Elda Thornwick (NPC)
Add to a spellbook, listing characters and NPCs
Magic items and equipment have their own Add button, which puts them in your campaign's items, ready to hand out.
Adamantine Armor
Armor (medium or heavy)
Uncommon+ Add to The Demo Chronicles
Amulet of Health
Wondrous item · Requires attunement
Rare+ Add to The Demo Chronicles
Amulet of Proof against Detection and Location
Wondrous item · Requires attunement
Uncommon+ Add to The Demo Chronicles
Amulet of the Planes
Wondrous item · Requires attunement
Very rare+ Add to The Demo Chronicles
Animated Shield
Armor (shield) · Requires attunement
Very rare+ Add to The Demo Chronicles
Apparatus of the Crab
Wondrous item
Legendary+ Add to The Demo Chronicles
Magic items, each with its own Add button
Species, classes and backgrounds are there to read, and they're what the guided character creator uses.
The Toolbox
Then there's the Toolbox tab, for the rules around a fight: travel pace, traps, poison, environmental effects like extreme cold, curses and magical contagions, and fear and mental stress. They're there to read, so the answer is never far away.
The Toolbox, with its sections
Nothing you browse here changes your campaign until you choose to add it.
The rules at your fingertips, and straight into your game.