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Homebrew equipment

Homebrew · guide 8 of 11

A blade forged in your world's own fires, a strange new tool, or a ration from a far-off land. Homebrew equipment works on the sheet exactly like the gear in the book.

Start a new item

On your Build page, press Homebrew, choose the Equipment tab, and press New equipment item.

Homebrew, on the Equipment tab

Describe the item

Give it a name, which can't be the name of an official item, and choose what it is: a weapon, armour, adventuring gear, a tool, a mount or vehicle, or a trade good. Set its price in gold pieces, its weight if you like, and a description.

The item: its name, what it is, its price and weight

A weapon

For a weapon, fill in As a weapon: its damage dice and damage type, and its properties, like Finesse or Thrown, with a range where it needs one. Choose a Weapon Mastery if you want a Fighter, Barbarian, Paladin, Ranger or Rogue to be able to pick it. The sheet then works out its attack for you.

As a weapon, with its damage, properties and mastery

Armour

For armour, fill in As armour: the kind of armour, its Armour Class, any Strength needed, and whether it gives disadvantage on Stealth. The sheet works out the wearer's Armour Class from it.

As armour

Using it

Under Using it, tick Used up when used for anything like a poison or a ration, so using one takes it away.

Using it, with Used up when used ticked

And anything else it changes, while a character carries it, goes in the box below.

Anything else it changes

Generators

Tick Include in generators if you want loot, shop stock and dungeon treasure to roll it. It's off to start with.

Generators, with Include in generators ticked

Save it

Choose where it comes from, and press Save.

The new item, saved on the Equipment tab

That's homebrew equipment. Your world's own gear, ready to buy, find and fight with.

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