They appear in your campaigns' drop-downs and in Reference.
New magic item
Cinder Charm
Wondrous item, Common · My own work
EditDelete
Emberbrand
Weapon (Longsword), Uncommon · My own work
EditDelete
Homebrew, on the Magic items tab
Describe the item
Give it a name, which can't be the name of an official magic item. Choose what it is, like a weapon, armour, a ring or a wand, and say which one if you like, such as longsword. Then choose its rarity, and describe what it does.
Tick Needs attunement if it does, and add a note if attunement has a condition, like by a cleric.
The magic item
NameDawnward Blade
Not the name of an official magic item.
What it is
Weapon▾
Which one (optional)longsword
Rarity
Rare▾
What it doesThis longsword hums softly at dawn. While you hold it, it sheds bright light in a 20-foot radius.
✓Needs attunement
Attunement note (optional)by a Cleric
The magic item, with its rarity and attunement
A bonus for weapons and armour
A magic weapon or armour can carry its own bonus, like plus one. On a character's item card, you still choose which weapon or armour it is, just as you do for an official one, so the sheet knows how to use it.
As a weapon
On a character's item card the DM chooses which weapon it is, as for an official one.
Bonus to attack and damage rolls
−1+
As a weapon, with a bonus of plus one
Using it
Under Using it, Used up when used is already ticked for potions and scrolls, and you can tick it for anything else that runs out.
Using it
Used up when used
Tick it for a potion, a scroll, a poison or ammunition. The inventory's "Use one" button then takes one away.
Using it
Anything else it changes goes in the box below, and is counted while a character carries it, or once they're attuned, if it needs attunement.
Anything else it changes
Counted while a character carries it, once attuned if it needs attunement.
Nothing the app works out. Add a change if it gives a bonus, a proficiency or a sense.
Choose a change to add▾
Add change
Anything else it changes
Generators
Tick Include in generators if you want loot, shop stock and dungeon treasure to roll it. It's off to start with, so your one-of-a-kind treasure stays one of a kind.
Generators
✓Include in generators
Loot, shop stock and dungeon treasure can then roll it. Off by default.