CRITSMITH
Help Log in Start your campaign free Log in Start free

Combat settings

Setting up your campaign · guide 3 of 5

Four settings decide what your players see and do in a fight, so every fight runs the way your table likes it.

On your campaign's Build page, press Settings. They're in the second card, At the table.

Enemy health players see

Enemy health players see. This is what players see of an enemy on their Combat page, in a fight you've shared.

Enemy health players see, in the At the table card

Hidden shows nothing. Once bloodied shows a health bar when the enemy drops to half its hit points. Health bar always shows the bar, and Numbers shows the exact hit points too.

Friendly creatures always show in full, whatever you choose.

What a player sees of an enemy with each choice

Players see each other's health

Just under it, Players see each other's health. Turn it off, and each player sees only their own.

Players see each other's health, turned off and saved

Players change their own HP and conditions

Players change their own HP and conditions. On, players keep their own hit points, conditions and death saves up to date, which saves you tracking everyone. You can still overwrite them from the tracker. Off, only you change them, and players see them read-only.

Players change their own HP and conditions

Players roll their own initiative

Players roll their own initiative. On, once you share a fight, each player types their roll on their Combat page, and it goes straight onto your tracker, where anyone still to roll shows Waiting for roll. Off, you enter every initiative yourself.

A player's roll on their Combat page, and your tracker

Like every setting, each one has Default, which follows your account defaults, and each change saves the moment you make it.

That's combat settings. Pick what suits your table, and every fight runs your way.

‹ PreviousCharacter settings and your account defaultsNext ›Sharing, shops and money settings
All help guides
CRITSMITH

Built on the System Reference Document. Independent, not affiliated with or endorsed by Wizards of the Coast.

© 2026 Critsmith