CRITSMITH
Help Log in Start your campaign free Log in Start free

Showing the map to your players

Dungeons · guide 3 of 3

Your players can follow the dungeon on their own screens, room by room, as they explore it. No sketching on graph paper, and nothing given away before they get there.

Show the map

Open Dungeons from your Build page, and choose your dungeon.

At the top, press Show this map to the party. The line beside it changes to say your players can see this map. One dungeon is shown at a time, and the party is moved to the dungeon's place on your map.

The dungeon, now shown to the party

At first, your players see nothing at all. Rooms only appear on their map as the party reaches them.

Reveal a room

When the party walks in, open that room under Rooms, or click it on the map, and press Mark the party as here. The room goes onto their map with a dot showing where they are, along with any corridor it opens onto through an archway or an open door. If no map is being shown yet, this turns it on for you.

A room on the party's map, with the party in it
Your players' Map tab, showing the first room

Rooms also appear by themselves when a fight in them ends, or when a puzzle in them is solved, so that's one less thing to remember mid-session.

The two ways a room appears by itself

What your players see

Players only see the shapes. No room names, no room types, and no secret or hidden doors, so your surprises stay surprises.

What you see, beside what your players see

Hide a room again

Revealed a room too early? Press Hide again, and it comes off their map. Hide again only takes back that one room, so if a corridor came with it, hide that as well.

Hide again takes the room off the party's map

Your players need to refresh their Map tab to see a newly revealed room, as it doesn't update on its own.

Stop showing the map

When the party leaves, press Stop showing this map. The rooms they've explored are remembered, so showing it again later puts the same map back.

The map, no longer shown to the party

That's showing the map to your players. They see how far they've come, and you keep your secrets.

‹ PreviousEditing and filling a dungeon
All help guides
CRITSMITH

Built on the System Reference Document. Independent, not affiliated with or endorsed by Wizards of the Coast.

© 2026 Critsmith