Your character sheet
For players · guide 3 of 9
Your sheet does the maths for you, so you can stop adding up bonuses and get on with the adventure.
The top of your sheet
Open your character, and you land on Sheet. Under your name is your level, class, species and the gold you carry.
Core stats
Core stats holds what you look at every turn: hit points, Armour Class, speed, your proficiency bonus, initiative, passive Perception, and each ability modifier, with the score in small underneath.
Wondering where your Armour Class comes from? Press how? under it, and it shows you every part.
Hit points, death saves and conditions
If your Game Master lets players change their own hit points, you'll see the boxes underneath. Change your current HP, temp HP, death saves and conditions, and press Save HP and conditions.
Drop to nought, and you type in the d20 you rolled for each death save. The app counts it for you, a one as two failures, and a twenty straight back to one hit point. If your Game Master tracks hit points instead, the sheet says so.
Heroic Inspiration, exhaustion and concentration
When your Game Master gives you Heroic Inspiration, it shows here. Press Spend when you use it.
Exhaustion shows here too, with a red line saying what it does to your rolls and speed. When your Game Master lets you, it goes up and down with the minus and plus buttons. And when you're concentrating on a spell, it shows here as well, with Stop to end it.
Defences
Defences lists your resistances, immunities and vulnerabilities, from your traits, feats and items. If something else should add one, tell your Game Master.
Companions and forms
Companions and forms keeps your familiar, your animal companion, your summons and your Wild Shape forms, each with its stat block one tap away.
Skills and saves
Skills and saves shows every bonus worked out for you, with the ones you're trained in shown in green.
Everything about your hero, always right, and always with you.
All help guides