Party gold, loot and levelling
Characters · guide 5 of 5
Paying the party, handing out treasure and levelling everyone up can eat into a session. This screen does it all in one place, in a few presses.
Open the screen
From the Run screen, press Party gold, loot and levelling. It's also linked from your Players and Character Sheets page.
The party gold pool
At the top is the party gold pool, one shared total. Type a number into Set to, and press Set, to fund it or correct it.
Give and take gold
Under Characters, each one shows their level and their gold. Type an amount and press Give to move gold from the pool to that character, or Take to move it back. Neither goes through if the other side doesn't have enough, so the books always balance.
You can give inspiration from here too.
Hand out items
Your items lists everything you're still holding. Choose how many, who it goes to, and press Give. It goes straight into that character's inventory, and leaves your list.
Give XP to the party
In an XP campaign, use Give XP to the party. Type the amount, and a reason if you like. Choose whether each character gets that amount, or it's split between them, untick anyone who missed the session, and press Give XP. Every character's XP log records it.
Grant a level
In a milestone campaign, Grant a level starts with everyone who can level ticked. Untick anyone who isn't levelling, and press Grant a level. Each player then levels up from their own sheet, and the card shows who has finished, who's levelling now, and who hasn't started.
Granted a level by mistake? Press Withdraw, and it's taken back from everyone in that grant, as long as nobody has started yet. Characters with no player are levelled from their own page.
That's party gold, loot and levelling. Rewards handed out in seconds, so the story keeps moving.
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