Every person your party meets lives on the NPCs page: the innkeeper, the rival, the villain at the end of it all. Write them once, and they're ready in your scenes, your fights, and for your players.
Three ways to make an NPC
There are three ways to make one. Create with Wizard takes you a section at a time. Auto generate rolls one for you. Manual puts every field on one page.
Create with WizardAnswer one section at a time, with guidance on what each field needsAuto generateRoll a random NPC to read out or send on a journeyManualWrite one from scratch: appearance, talking points, faction, and stats
The NPCs page, with its three ways to make an NPC
Basics
To use the wizard, start with Basics: a name, a one-line tagline, and whether they're alive, dead or missing.
1. Basics
2. Appearance & description
3. Combat
4. Boss & abilities
5. Relations & notes
6. Review
Name
What shows in your NPCs list. Keep it short enough to spot at a glance.
Mother Corvane
Tagline
A one-line hook, e.g. "gruff dockmaster with a soft spot for strays."
Ember-p
Status
Whether this NPC is alive, dead, or missing.
Alive▾
NextCancel
Basics: a name, a tagline and their status
Press Next, and each step is saved. If you stop halfway, the NPC waits on your list marked Unfinished.
Waiting on your NPCs list
Mother Corvane
Ember-priest of the Cinderfall cult
Unfinished
Delete
An NPC you stopped halfway, waiting on your list
Appearance and description
What the party sees, who this person really is, and Talking points: quick cues for playing them at the table.
Tall and gaunt, in a soot-black robe. Her hands are scarred from the sacred fires.
Description
Who this NPC is.
She leads the Cinderfall cult from the drowned chapel, and believes the fen must
Talking points
Quick roleplay cues for the table: mannerisms, phrases, goals.
Quick roleplay cues for the table, mannerisms, phrases, goals
BackNextCancel
Appearance, description and talking points
Combat
Set an Alignment if you like. Then link a stat block from the library or your own homebrew, so the numbers are ready when a fight starts. For a reskinned creature, write it in Combat reference instead.
Alignment
This NPC's moral and ethical outlook, if set.
Neutral Evil▾
Combat reference
A freeform reskinned-creature note, e.g. 'Bandit Captain', when this NPC doesn't need a linked stat block.
e.g. Bandit Captain
Stat block (SRD monster)
Links a real SRD stat block. Use combat reference above instead for a reskinned creature (same stats, different name).
Cultist Fanatic▾
Reference
BackNextCancel
Combat: alignment, combat reference and a linked stat block
Boss and abilities
Tick Boss for a villain who deserves a proper showdown. Add lair actions, each one available always, once the boss is bloodied, or from a set round. Cooldown abilities take a name and how many rounds they need to recover. In a fight, the tracker counts them down for you.
✓ Boss (can hold lair actions / cooldown abilities in the combat tracker)
Lair actions
Only relevant for a boss NPC that will get added to the combat tracker; harmless left blank otherwise.
Lair action 1Embers rain from the vents, 2d6 fire to everyone in the chancel
✕
Available when
Bloodied (half HP)▾
+ Add lair action
Cooldown abilities
Marked "used" in the combat tracker, auto-locks for that many rounds, then re-enables.
NameAsh Veil
Cooldown (rounds)3
✕
DescriptionShe vanishes in smoke and reappears up to 30 ft away. Attacks against her hav
+ Add ability
BackNextCancel
Boss and abilities: a lair action and a cooldown ability
Relations and notes
Pick the NPC's Faction and where they're usually found. Then your DM-only notes: secrets and true motives the players never see.
Faction
Which faction this NPC belongs to, if any.
The Cinderfall Cult▾
Location
Where this NPC is usually found, if anywhere.
Brackenford, in The Greyfen Moors▾
DM-only notes (Players can't see this)
Secrets, true motives and plans.
She is Tamsin Reed’s mother. The cult’s ledger is hidden under the ch
BackNextCancel
Relations and notes: faction, location and DM-only notes
Review
Review shows everything on one card. With a stat block linked, there's also a link to save it to your homebrew. Press Finish, and the NPC joins your list, marked New.
1. Basics
2. Appearance & description
3. Combat
4. Boss & abilities
5. Relations & notes
6. Review
Review
Everything you set on the previous steps. Go back to change anything, or finish to save.
Name
Mother Corvane
Tagline
Ember-priest of the Cinderfall cult
Status
Alive
Appearance
Tall and gaunt, in a soot-black robe. Her hands are scarred from the sacred fires.
Description
She leads the Cinderfall cult from the drowned chapel, and believes the fen must burn to be reborn.
Talking points
Speaks softly and never blinks. Calls everyone "little spark". Wants the old bells rung at midnight.
Alignment
Neutral Evil
Combat reference
Not set
Stat block
Cultist Fanatic
Boss
Yes
Faction
The Cinderfall Cult
Location
Brackenford
DM-only notes
She is Tamsin Reed’s mother. The cult’s ledger is hidden under the chapel altar.
BackFinishCancel
Save this stat block to my homebrew
Spells are on Edit all on one page.
Review, with the link to save the stat block to your homebrew
Saving the stat block to your homebrew
That link opens a new homebrew monster, filled in from the stat block and named after your NPC, boss settings included. Change anything you like, then press Save. The NPC keeps its own link.
Filled in from the NPC's stat block. Change anything you like, then Save to add it to your homebrew. The NPC keeps its own link until you change it.
A new homebrew monster, filled in from the NPC's stat block
Adding spells
Spells live on Edit all on one page. Open the NPC, press Edit, and follow the link at the top. Choose a spell from the library and press Add from library, or type one of your own with its level. Each one saves straight away.
Spells
Spellcasting for this NPC or custom creature. Empty is normal for non-casters.
Ember Ward (level 1)
Remove
Hold Person (level 2)library
Remove
Add from library
Choose a spell▾
Add from libraryReference
Spell name
Lvl
✓PreparedAdd spell
Save and finishCancel
Spells, with one from the library and one of your own
Sharing an NPC with your players
At the top of that page is Met by the party. Turn it on once the party meets them, and it saves at once. Players see the name, tagline and appearance, whether they're alive or dead, and where they are if that place is discovered. Never your notes, and never the full description. New NPCs start the way your campaign's sharing settings say.
✓
Met by the party
Players see their name, tagline, appearance, alive or dead, and where they are if that place is discovered. Never your notes or their full description.
Met by the party, turned on
People & places
i
5 people · 5 places
Only what your DM has shared
People
Bram HollisAlive
Blacksmith with a soft spot for strays
Appearance: Barrel-chested, with a leather apron and burn-scarred forearms.
At: Havenreach
Captain VossDead
Old watch captain, lost at the gate
Mayor Elda ThornwickAlive
Havenreach’s mayor, sharper than she looks
At: Havenreach
Mother CorvaneAlive
Ember-priest of the Cinderfall cult
Appearance: Tall and gaunt, in a soot-black robe. Her hands are scarred from the sacred fires.
At: Brackenford
Sister AmaraAlive
Healer at the river shrine
What your players see on their People and places tab
Auto generate
Need someone fast? Press Auto generate, and an NPC is rolled at once: a name, a tagline, their appearance, their personality, and a suggested stat block. Not quite right? Press Re-roll. When you like them, press Save, and they're added to your campaign, ready to edit.
Re-roll
Petra AshdownLawful Neutral
Sellsword who wants revenge on a former partner
Appearance
A wiry half-elf with a jagged scar across one cheek, wearing mismatched scraps of armour.
Personality
Quietly watchful; checks the door often. Secretly wants revenge on a former partner.
Stat block
Linked to Tough (editable)
Save to The Demo Chronicles
Browse player-submitted NPCs
Auto generate: a rolled NPC, ready to save
Making an NPC on one page
Prefer one page? Manual has every field together. Press Next, and the NPC is made, with the spells box ready below.
Spells
Spellcasting for this NPC or custom creature. Empty is normal for non-casters.
Add from library
Choose a spell▾
Add from libraryReference
Spell name
Lvl
✓PreparedAdd spell
Save and finishCancel
The spells box, ready below a new NPC
Write them once, give them teeth when they need it, and share them as your party meets them.