Things happen fast at the table. The session bar at the bottom of the Run screen lets you write them down as they happen, so nothing is forgotten by next week.
A session starts by itself
You never have to start a session. One starts by itself as soon as play does: when you run a scene, move the party, or save your first note. The bar then shows the session's number.
Session ▸
Log what just happened...Save
Session 6 recap
Before play starts: no session yet, and the last session's recap
Session 7 ▸
Log what just happened...Save
End session
Once play starts, the bar shows session 7
Write a note
Click in the box, and the tags open beneath it. Type what just happened, in a few words.
Session 7 ▾Log what just happened...SaveEnd session
CharacterLootPlotCombatLocationOtherDM only
Session 7, with the box open and the tags beneath it
Link names to it
Type the full name of an NPC, a place, a faction or a character from this campaign, and Critsmith offers it as a tag. Press it to link that name to the note.
Session 7 ▾Bram Hollis told Wren Ashdown about the burned wagons on the moor road.SaveEnd session
CharacterLootPlotCombatLocationOtherDM only
Tag:+ Bram Hollis+ Wren Ashdown
Names from your campaign, offered as tags
Linked one by mistake? Press it again to take it off.
Session 7 ▾Bram Hollis told Wren Ashdown about the burned wagons on the moor road.SaveEnd session
CharacterLootPlotCombatLocationOtherDM only
Bram Hollis ×Wren Ashdown ×
Two names linked to the note
Pick what kind of note it is
Then pick what kind of note it is: Character, Loot, Plot, Combat, Location or Other. Pick as many as fit. Press Save, and the bar clears, ready for the next one.
Session 7 ▾Bram Hollis told Wren Ashdown about the burned wagons on the moor road.SaveEnd session
CharacterLootPlotCombatLocationOtherDM only
Bram Hollis ×Wren Ashdown ×
Character and Plot picked for this note
Notes for your eyes only
Some notes are for your eyes only. Switch on DM only, and that note never appears in the recap your players see.
If you press Save with no tags at all, the bar asks once. Press Save again to keep it as it is.
Session 7 ▾Isolde sang for the room and earned 5 silver.SaveEnd session
No tags selected. Click Save again to save anyway.
CharacterLootPlotCombatLocationOtherDM only
The bar asks once when a note has no tags
Your log fills itself in
Every note is stamped with the scene that was running. And Critsmith writes some lines for you, like a fight's result, a rest, or gold and XP handed out. So your log fills itself in, even on busy nights.
Written in the session log for you
Fight "Ambush on the moor road" ended in round 3. Defeated: Bandit × 2, Bandit Captain.
Brannoc Hale, Isolde Fenn, Sir Roland Brightshield and Wren Ashdown took a Long Rest.
Wren Ashdown was given 25 gp from the party pool.
Brannoc Hale, Isolde Fenn, Sir Roland Brightshield and Wren Ashdown were each given 125 XP (Fight: Ambush on the moor road).
Lines Critsmith writes in the session log for you
End the session
When the night is over, press End session. The bar asks first, because any fight still running ends with it. Press End session again, or Keep playing if you pressed it by mistake. Ending the session also stops the scene that's running.
Session 7 ▾Log what just happened...Save
End session 7? Any fight still running ends with it. Its recap is then on the session log, ready to share.